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GAMING FEATURE
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Intihar was happy to offer this top
tip for budding Spideys in Marvel’s Spider-Man 2 : “Mastering when to swing and when to pop those Web Wings will open up the door to some absolutely amazing traversal moments through this expanded Big Apple.”
the story more mature, delivering a story with the heart and humour that our studio is known for is also just as essential to this Spider-Man experience," he says. As we now know, the ‘2’ in the title isn’t just because this is a sequel – we can also play as two Spider-Men. So, how will this work? “The main story will feature missions where you play as Pete, Miles, and sometimes as both,” Intihar explains. “As you explore the open world, there’ll be activities that either Spider-Hero can participate in, while others will be crafted around one particular hero.” The New York City that we get to swing about has expanded this time out, too. As well as new areas to investigate, there are new ways for our Spider-Men to get around. Intihar tells us more… “While the addition of Brooklyn and Queens opens up new possibilities for storylines and activities, it’s also opened the door to new traversal mechanics like using the Web Wings to quickly get across the world. By chaining together Spider-Man’s various abilities through the Web Wings, and web-swinging, traversal feels even more enhanced, faster, and more satisfying than ever before.”
You could visit the Ghostbusters firehouse in the original Marvel’s Spider-Man . DYK?
It’s time, Spider-fans! Marvel’s Spider-Man 2 hits the PlayStation 5 this month, so we caught up with Bryan Intihar, senior creative director on the game at Insomniac, to get more of an idea of what to expect from this latest Spidey outing. Words Amy Flower
I nsomniac’s first Spider-Man game, and the follow-up Miles Morales , are hard acts to follow. However, Intihar tells us that the team were well prepared when approaching this sequel. “Ever since Marvel’s Spider-Man , we’ve always tried to follow the mantra of ‘Respect the DNA of the franchise, but don’t be afraid to mix things up’. So, whether it came to the story we were developing, the additions to combat and traversal, or even how we wanted the open world experience to feel, we let that mantra guide our decision making.” With a new game comes a new story and, as
Intihar tells us, this one brings us double the Spider-Man fun. “The Spider-duo of Peter Parker and Miles Morales must work as a team – while also juggling their lives outside of the mask – to protect the city from all-new threats.” These threats include some serious big bads for us to face off against, too. “ Marvel’s Spider-Man 2 will feature a number of new adversaries that will make their debut here,” teases Intihar. “That includes the likes of the Lizard, the world’s greatest hunter in Kraven, and, of course, Venom – and many others. As you can probably imagine, we’ve had a lot of fun exploring the symbiote and how it ties into such a popular Marvel character.” We’re promised an outing that will be darker than Marvel’s Spider-Man , however Intihar
As a PlayStation 5 exclusive title, the Insomniac team have been able to harness the system’s incredible power to bring us more seamless gameplay than ever before in Marvel’s Spider-Man 2 . “From being able to deliver a Marvel experience that stars not just one but two Spider-Heroes with all-new combat and much faster traversal speeds, to fully immersive city soundscapes, to our all-new open world hero switching and fast-travel mechanics, it’s been really exciting to develop Marvel’s Spider-Man 2 with the PS5’s features in mind,” Intihar enthuses.
assures us that all the reasons why we fell for the franchise in the first place will still be there to enjoy. “While characters like Kraven and Venom are naturally going to make
• Marvel’s Spider-Man 2 is out Oct 20
OCTOBER 2023
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