STACK #151 May 2017
GAMES FEATURE
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Tekken is the world’s best-selling fighting game franchise.WithT ekken 7 out next month, we spoke with series producer Katsuhiro Harada about the game’s development and what the team has in store for the competitive side. Words Alesha Kolbe
W hen you think of fighting games, Tekken is one of the franchises that immediately springs to mind. The series has been around since
environment gives players more movement options. Also, each character has 100 moves or so, which adds to the freedom even more by giving everyone their own way to play.
focus is more on its characters and their relationships than its competitors. According to producer Katsuhiro Harada, Tekken is also able to stand out thanks to its
Another thing that sets it apart from other fighting games is the amount of content that makes its way to consoles. Most fighting games
player freedom. “Tekken is a 3D fighter. The ability
1994 and has amassed a total of nine games – seven core titles and two spin- offs, Tekken Tag Tournaments 1 & 2 . A staple of the fighting game genre, Tekken's
Katsuhiro Harada
Tekken has always had its own
have that integral element of fighting against an opponent – whether it’s another
to move in a 3D
special way to play the game
person or an AI – but Tekken, in addition, has always had its own special way to play the game.” Whether you are a newcomer to the series – and fighting games
in general – or a Tekken veteran, Harada-san promises you will find a way to enjoy Tekken 7 . “During development, a lot of thought is put into balancing the game for newcomers and veterans at the same time. With a lot of fighting games, you see people come and go, but with Tekken, not only do we see an influx of new players with new instalments, we also see people graduating from the previous games to the new ones.”
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