STACK #153 Jul 2017

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Contributors

Founder Nic Short Editor-in-Chief Paul Jones Film & DVD Editor Scott Hocking

Music Editor Zoë Radas StaffWriter Alesha Kolbe Creative Directors Justin Buxton, Michelle Black DVD Consultant Kerrie Taylor Games Consultant Andre Eivik Music Consultants Mike Glynn, Fleur Parker Chief Contributors Bob Jones , Gill Pringle, Jonathan Alley Contributors Savannah Douglas, Graham Reid, Amy Flower, John Ferguson, Michael Dwyer, Jeff Jenkins, Simon Lukic, Chris Murray, Billy Pinnell, Denise Hylands, Simon Winkler, Adam Colby, Tim Lambert, Jake Cleland, Holly Pereira Social Media Manager Sally Carlier-Hull Production Manager Craig Patterson Accounts Coordinator Tracy Kingman

Issue 153 JULY 2017

WELCOME The week following E3 is always a strenuous period in the office. Every year, the show lands bang in the middle of June, leaving just four or five days to write up all the coverage. When I attended my first show 11 years ago, the format was completely different. It was a media-only event with just 3,000 attendees, compared with close to 70,000 in 2017. Social media was still in its infancy and there was no STACK website – my editorial obligations consisted of a two-page write-up in the magazine . Fast-forward to today and the print coverage now sits at 22 pages of editorial, 80 website articles and literally hundreds of social media posts. The E3 of 2006 – aside from the location – is totally unrecognisable to the show we just attended. Doors opened to the public for the first time – with mixed results – and the increasing popularity of streamers, YouTubers and esports ensures that the event will undergo further changes in 2018 to align with the ceaseless evolution of this dynamic industry. With the workload increasing exponentially, and downtime reduced to the hours of sleep each night, I told myself – as I have for the last three years – it will be the last show I cover once the E3 issue is finally sent to the printers. But like caring for a newborn baby, you eventually forget about the sleep deprivation and the vomit, and go back for more. And why wouldn’t you? Attending the video game show-of-shows and playing the plethora of upcoming titles on hand under sun-filled Californian skies each year is a privilege we don’t take lightly. We hope you enjoy the coverage. Paul Jones, Editor-in-Chief

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